![]() ![]() Adjusted the ‘Destruction Damage’ inflicted to monsets by a ‘Perfect Guard’.Now some heavier handles will have a faster attack speed depending on the assembled blade.Decreased the delay after an attack and the time to charge a ‘Charge Attack’ for some heavy handles.Now relatively lighter Blades will gain more ‘Guard Regain’, while heavier Blades gain less ‘Guard Regain’. ![]() Increased some weapons to trigger stance breaks to monsters more frequently.Retain Guard Regain upon Pulse Cell use’ has been added to the P-Organ system to replace ‘Rising Dodge’.The P-Organ, ‘Rising Dodge’ has been changed to a default ability Adjusted the spawn locations of some monsters and traps to fit better with the flow of the game.Increased the duration of stance breaks for some monsters.Adjusted the attack speed of some monsters to make their attack more intuitive. ![]()
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